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ElfBot 5.7.72
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[Admin] Lord Offline
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Posts: 192
Joined: Jan 1970
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Post: #1
ElfBot 5.7.72
[Image: logo.png]
[Image: PdVJnMf.png]
Perfect War & Cavebot for private servers

Features:
-Stable
-TCL Scripting language (scripts similar to ekx & low ElfBot NG)
-Built-in fast healer
-Cavebot (A*/very fast) Rope,lader,shovel, action etc.
-Possibility to make full afk scripts with refillers, depositers
-Targeting (keep distance, lure monster, change attack mode, radius, switch battle stance,alarms and more)
-Looter (faster than server, you will see) pick up to bp, drop to ground, open next bp
-Collecting items around you (spears, small stones etc)
-Hotkeys
-Icons
-Persistents
-Show invisible monsters
-Precise aimbot
-Light hack
-Reopen backpack if main bp is closed
-Built-in whitelist
-Creature Spy
-Click Reuse
-Force non-pvp mode
-Alarms on player on screen, gm detected and disconnected
-Lists (enemies & friends)
-Heal friends
-Auto updater
-Magic Wall Timers
-Runemaker
-Combo leader
-Posibility to extend bot function via init.tcl file
-More

Screenshots:
[Image: NzMNh8E.png?1]
[Image: QFemb3G.png]
[Image: LPTAZNp.png]
[Image: nfznM6S.png]
[Image: dSK9XzJ.png]
[Image: xVxfiO6.png]
[Image: DAqwCPH.png]
[Image: J21P87h.png]
[Image: e25789c00ed1866a1a38b79bbc4da2f9.gif]
[Image: 9ec7ab81fc3339fdb8faca928433b7e7.gif]
[Image: 9f81c645975563445f35913533d72336.gif]

Download:

Click here
Scan:
https://www.virustotal.com/pl/file/7ad80...452096697/
(Antiviruses dont like ElfBot, download may be blocked or removed)
Compatible vars and procs:
http://www.elfbot.xyz/forums/showthread.php?tid=4
(This post was last modified: 01-13-2016 10:18 PM by Lord.)
12-07-2015 08:21 AM
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[Admin] Lord Offline
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #2
RE: Classicus Closed Beta
Release 08/12/2015
Fixed some bugs with scripts
Added support for Odnz client (please press alt+f8 to turn on engine, you should see ElfBot NG in topleft corner)

To patch version replace all files and run elfbot_se.exe
12-09-2015 04:46 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #3
RE: Classicus Closed Beta
Update 10/12/15:
-Implemented autoupdater
-Hide userdata in %appdata%
-Fixed persistents (thread safe now)
-Add support for demonia.org
-Detects if dll injection failed and no rights for admin
Download is the same
(This post was last modified: 12-11-2015 07:47 AM by Lord.)
12-11-2015 07:46 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #4
RE: Classicus Closed Beta
Update 11/12/15
-Improved speed of useoncreature
-Posibility to loot items everytime
-Added function pause to freeze bot globally
also, P in alerts in Cavebot do the same thing.

Explanation:
When you check eg. Alerts, Player on Screen P and player will walk into screen bot will not send any packet etc. No action will be executed from elfbot.
Same as script:
if $isgmdetected>0 pause

To unpause bot please click Unpause in main menu.
Make sure first that no pause conditions are triggered else your elfbot will pause again


TO TESTERS:
Please check up speed of aiming on h lvl players
(This post was last modified: 12-12-2015 07:26 AM by Lord.)
12-12-2015 07:25 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #5
RE: ElfBot 5.7.72
Update 14/12/15
Fixed selfhealing when blood under player
Fixed backuping of user licence
12-15-2015 08:45 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #6
RE: ElfBot 5.7.72
Update 17/12/15
*Implemented Fast AIM option (disables calculation of stack pos, increase speed of player aiming)
*Disable FPU InvalidFloatOP
*Fixed RealisticWar client support
*Added wildcard symbol "*" in Lists - useful for wargamings
Explanation: if you add player called * to enemies list, elfbot will mark every creature as $enemy (with mark teams option it change all creatureses outfit colours to red)
(This post was last modified: 12-18-2015 07:02 AM by Lord.)
12-18-2015 06:58 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #7
RE: ElfBot 5.7.72
Update 19/12/15
*Added Oldera support
*Licence time is now displaying above code
*Healer is now healing only below value
12-20-2015 03:17 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #8
RE: ElfBot 5.7.72
Update 20/12/15
*New Save & Load
*Included monitor
12-21-2015 07:39 AM
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[Admin] Lord Offline
Administrator
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Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #9
RE: ElfBot 5.7.72
Update 24/12/15
*Looter is now waiting till dead monster is change into corpse (changable interval)
*Switch open bags in corpses
*Script thread now waits only 1 ms per iteration (auto 250 = 250 ms)
*Looter should not open corpses in keep distance mode
*Force login option for registered licences (fixing bug issue with connecting old windows xp in some cases)
*Functions
playersabove - resulting count of players on all floors above players (max 2 if underground)
playersbelow - resulting count of players on floors below
playersradius {r} - resulting count of players in {R} sqm around you
monstersradius {r} - resulting count of monsters in {R} sqm around you
12-25-2015 06:55 AM
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[Admin] Lord Offline
Administrator
*******

Posts: 192
Joined: Jan 1970
Reputation: 2
Post: #10
RE: ElfBot 5.7.72
Update 26/12/15
* $skull - not null if PK or RS on screen
* $soul - return player soul points
* $standtime - time in miliseconds, increase when players stands still on same SQM, resets when move, eg. 40000 is 40 seconds
* facetomonster - facing to monsters, dont work on small intervals in targeting
* Containers are now stored in ElfBot memory
* useoncreature works faster
* Now in Hotkeys you can see which key is binded for.
* DLL Injected Box is no more hidden by ElfBot Window
* ElfBot loots from Bags
(This post was last modified: 12-28-2015 05:38 AM by Lord.)
12-27-2015 05:37 AM
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